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Devlog
v1A: Better Blend Normals + Increment Control
August 18, 2024
by
Keo
1
Blend Normals is more consistent, with the caveat of applying to the whole scene (your Tiles will still be separated!) There is some control over how smooth you want the resulting shading to be, but t...
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Hotfix: Viewing Angle Movement + Direction Gizmo
August 15, 2024
by
Keo
1
Fixed a couple viewing angles moving the selected object or vertex wrong. Also added a handy gizmo to see how the keys will move your vertex based on the viewing angle...
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